This is my Realm Server. I made trident missle like this.
execute as @e[type=trident,nbt={inGround:1b}] at @s run summon minecraft:creeper ~ ~ ~ {Fuse:0,ExplosionRadius:3} (Repeat)
execute as @e[type=trident,nbt={inGround:1b}] at @s run particle minecraft:explosion_emitter ~ ~ ~ (chain)
execute as @e[type=trident,nbt={inGround:1b}] at @s run kill @s (chain)
When I shoot trident vertically up to down , this issue is occured with a small chance in that area.
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