I am experiencing problems with Minecraft, both the game and the launcher. The launcher doesn't recognize it's connected to the internet until I press the refresh button, but my brother, which I share the computer with, gets refreshed automatically. In the game, loading the game code is fine, but loading my only world isn't. It just takes forever to load the world even though the screen says 100%. When it finally loads, Java crashes. My three theories for the latter: 1. My dad's account was logged in when I was testing this, and whatever he has open is a RAM hog. 2. There is something wrong with the hardware that I can't see. 3. There is something wrong with the software.
This may not be related, but F11 no longer works on the launcher.
Update: The log looks like the game attempted to load everything, but minecraft:block.smithing_table.use, a lot of game data, and also a lot of recipes weren't loading.
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No, that is a really old version of Minecraft, and my issue is that Java crashes ~10 minutes after Minecraft says that world loading is complete, not when the game is loading. Also, I think it is because there is something wrong with either the RAM or the Mojang-side server when I was testing this.
We do not have enough information to find the cause of this issue.
Please attach the crash report found in [minecraft/crash-reports/crash-<DATE>-client.txt|https://minecrafthopper.net/help/guides/finding-minecraft-data-folder/]
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If you cannot find a crash report, please attach the full launcher log found in [minecraft/launcher_log.txt|https://minecrafthopper.net/help/guides/getting-minecraft-logs/]
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I don't have the launcher log anymore because the new launcher apparently doesn't save previous launcher logs, but I think I got the reason why: If you blow up a bunch of TNT, save and exit mid-explosion, and then come back later, loading the explosions overloads the RAM. To stop this from happening again, deleting the world was helpful. Please try that and see if you can replicate it.
Does MCL-6550 describe your issue?