mojira.dev
MC-176066

Second respawn after respawn anchor is depleted paralyses player

To reproduce:

  • charge respawn anchor

  • set your spawn on it

  • die (up to 4 times, until the respawn anchor is depleted)
    → You respawn at the anchor, as expected.

  • die
    → You respawn at world spawn with chat message, as expected.

  • die
    → You respawn at world spawn, but the character does not respond to any controls. Moving the camera works, but it doesn't turn the character's head. Walking does not work at all. Teleporting works, but it does not move the character, just the camera position. Teleporting with "^ ^ ^1" teleports to the view direction from before the previous teleportation. Chunks do not load past the render distance away from the character. Items thrown appear in front of the character. Blocks broken or placed are ghost blocks or re-(dis)appear. In general everything is weird and unplayable.

  • set your spawn point manually with "/spawnpoint"

  • close and re-open the world
    → You die. When you respawn, you are no longer paralysed.

Video showcasing some of the weird effects: https://www.youtube.com/watch?v=rBH-sreoJg0

Linked issues

Comments 2

Thank you for your report!
We're actually already tracking this issue in MC-175988, so I resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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Thanks, that's a much better report that somehow seems to use none of the words that I used or searched for. 😃

FaRo1

(Unassigned)

Unconfirmed

(Unassigned)

20w13a

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