mojira.dev
MC-176552

Zombie Pigman Attack the wrong target

Scenario: A skeleton shoots an unprovoked zombie pigman while a player is nearby.

Expected Behavior: The Zombie Pigman will attack the skeleton. If it kills the skeleton, it will return to normal.

What actually happened: The Zombie Pigman attacks the skeleton as expected, but after killing the skeleton, it will attack the PLAYER, even if the player never attacked/provoked the zombie pigman.

This is the case with any mob (or other players), not just skeletons. This is a problem because it leads to unprepaired and "innocent" players being attacked. This needs to be fixed.

Linked issues

Comments 1

[MOD] Greymagic27

Thank you for your report!
We're actually already tracking this issue in MC-69032, so I've resolved and linked this ticket as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

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Tovitik

(Unassigned)

Unconfirmed

(Unassigned)

1.15.2

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