If placing a item frame behind a lever, you can still control the lever, but placing an item frame behind a button practically disables the button.
Expected behavior:
The button should be triggered
Actual behavior:
First the item in hand gets placed in the item frame, and after that the item in the frame gets rotated.
Steps to Reproduce:
1. Place one lever and one button on a wall
2. place item frame on the faces
3. trigger the lever
4. try to trigger the button
Linked issues
is duplicated by 3
Comments 14
This has the same functioning with paintings.
When you place a painting on the same block as a lever, you can trigger the lever after.
When you place a painting on the same block as a button, you can't trigger the lever after.
I think this is because the hitbox of the item frame extends forward beyond the button but the lever comes out farther.
I have been using wool in item frames to label levers, but I can only interact with the item frame if im using a button. perhaps it would work right if item frames were given flatter collision boxes?
Is this still a concern in the current Minecraft version 1.6.4 / Launcher version 1.2.5 ? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
Can confirm.