Light is not updated properly at chunk borders when a structure is loaded
Steps to reproduce:
Save a structure with some light source
Load it somewhere else near chunk borders
❌ Lighting may not be updated at chunk borders
Linked issues
Attachments
Comments 3
Hmm. I'm unable to reproduce. Could you tell us which structure file you used, and maybe even provide the world you tested this in?
This might also be the same issue as MC-172980? Although the reporter of that ticket didn't mention that they used structure blocks.
I've talked a bit with @unknown and this seems to be a general issue with light not propagating properly across chunk borders. We're going to collect those issues in MC-172980.
Could you provide more details, like steps to reproduce? If it's occurring naturally in the world, seed and coordinates?