Striders seem to be spawning incorrectly when in stacks of three.
Game output log for {{/data get }}with the bottom strider as the target:
[CHAT] Strider has the following entity data: {NoGravity: 1b, Brain: {memories: {
, HurtByTimestamp: 0, Attributes: [{Base: 0.15000000596046448d, Name: "minecraft:generic.movement_speed"}, {Base: 16.0d, Modifiers: [{Amount: -0.004289155176515184d, Operation: 1, UUID: [I; -1189604260, -1680587497, -1600714442, 789150272], Name: "Random spawn bonus"}], Name: "minecraft:generic.follow_range"}], Invulnerable: 0b, FallFlying: 0b, ForcedAge: 0, PortalCooldown: 0, AbsorptionAmount: 0.0f, Saddle: 0b, FallDistance: 0.0057142857f, InLove: 0, DeathTime: 0s, HandDropChances: [0.085f, 0.085f], PersistenceRequired: 0b, UUID: [I; -452954157, -2106112635, -1594790474, 883168295], Age: 0, Motion: [0.0d, 0.01d, 0.0d], Health: 20.0f, LeftHanded: 1b, Air: 300s, OnGround: 0b, Dimension: -1, Rotation: [329.72662f, 0.0f], HandItems: [{}, {}], ArmorDropChances: [0.085f, 0.085f, 0.085f, 0.085f], Passengers: [{Brain: {memories: {}}, HurtByTimestamp: 0, Attributes: [{Base: 0.15000000596046448d, Name: "minecraft:generic.movement_speed"}, {Base: 16.0d, Modifiers: [{Amount: 0.008519211868876723d, Operation: 1, UUID: [I; -923526789, -834320927, -1526850177, 2011784407], Name: "Random spawn bonus"}], Name: "minecraft:generic.follow_range"}], Invulnerable: 0b, FallFlying: 0b, ForcedAge: 0, PortalCooldown: 0, AbsorptionAmount: 0.0f, Saddle: 0b, FallDistance: 0.0f, InLove: 0, DeathTime: 0s, HandDropChances: [0.085f, 0.085f], PersistenceRequired: 0b, id: "minecraft:strider", UUID: [I; -703091620, -978367705, -1978510891, -1261097894], Age: -21253, Motion: [0.0d, -0.0784000015258789d, 0.0d], Health: 20.0f, LeftHanded: 0b, Air: 300s, OnGround: 0b, Dimension: -1, Rotation: [128.55879f, 0.0f], HandItems: [{}, {}], ArmorDropChances: [0.085f, 0.085f, 0.085f, 0.085f], Passengers: [{Brain: {memories: {}}, HurtByTimestamp: 0, Attributes: [{Base: 0.15000000596046448d, Name: "minecraft:generic.movement_speed"}, {Base: 16.0d, Modifiers: [{Amount: 9.028763551896E-4d, Operation: 1, UUID: [I; -91084610, 740772913, -1583247886, 1500136289], Name: "Random spawn bonus"}], Name: "minecraft:generic.follow_range"}], Invulnerable: 0b, FallFlying: 0b, ForcedAge: 0, PortalCooldown: 0, AbsorptionAmount: 0.0f, Saddle: 0b, FallDistance: 0.0f, InLove: 0, DeathTime: 0s, HandDropChances: [0.085f, 0.085f], PersistenceRequired: 0b, id: "minecraft:strider", UUID: [I; 545882583, 163267991, -1079673257, -597612813], Age: -21253, Motion: [0.0d, -0.0784000015258789d, 0.0d], Health: 20.0f, LeftHanded: 0b, Air: 300s, OnGround: 0b, Dimension: -1, Rotation: [128.55879f, 40.0f], HandItems: [{}, {}], ArmorDropChances: [0.085f, 0.085f, 0.085f, 0.085f], Pos: [-878.8178368333506d, 34.57879611093803d, -5054.053838529586d], Fire: -1s, ArmorItems: [{}, {}, {}, {}], CanPickUpLoot: 0b, HurtTime: 0s}], Pos: [-878.8178368333506d, 33.03879611093803d, -5054.053838529586d], Fire: -1s, ArmorItems: [{}, {}, {}, {}], CanPickUpLoot: 0b, HurtTime: 0s}], Pos: [-878.8178368333506d, 31.498796110938027d, -5054.053838529586d], Fire: 0s, ArmorItems: [{}, {}, {}, {}], CanPickUpLoot: 0b, HurtTime: 0s}}}
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Yep, that's it; it's in the attached screenshot. MC-176028 might be the one most similar.
What are you referring to by saying that they spawn incorrectly? If you are saying that they float on top of each other then that is MC-176054.