---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 15/06/13 02:53
Description: Initializing game
java.lang.NullPointerException
at java.nio.DirectIntBufferU.put(Unknown Source)
at bhs.a(SourceFile:152)
at bhs.a(SourceFile:67)
at bho.b(SourceFile:107)
at bho.a(SourceFile:56)
at bhq.a(SourceFile:45)
at bhq.a(SourceFile:40)
at atl.O(SourceFile:363)
at atl.d(SourceFile:586)
at net.minecraft.client.main.Main.main(SourceFile:85)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.nio.DirectIntBufferU.put(Unknown Source)
at bhs.a(SourceFile:152)
at bhs.a(SourceFile:67)
at bho.b(SourceFile:107)
at bho.a(SourceFile:56)
at bhq.a(SourceFile:45)
at bhq.a(SourceFile:40)
at atl.O(SourceFile:363)
-- Initialization --
Details:
Stacktrace:
at atl.d(SourceFile:586)
at net.minecraft.client.main.Main.main(SourceFile:85)
-- System Details --
Details:
Minecraft Version: 13w24b
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_17, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 64427960 bytes (61 MB) / 138149888 bytes (131 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 13w24b
LWJGL: 2.9.0
OpenGL: GeForce 315M/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Texture Pack: Ovos Rustic Redemption v3.2.1 (for 1.5.1)-converted-1371138384014
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Related issues
is duplicated by
Attachments
Comments


When did the crash occur ? Are there steps to reproduce ?
Confirmed, see attached crash reports + original 1.5 texturepack + converted texturepack/resourcepack.
Please see my Issue MC-18577 (duplicate of this here)
I wrote in detail on how to reproduce it / how or why it happened to me.
Kind regards, Meri
PS: Another bug: See my comments in MC-18577, waiting for Mod Tails or anyone to answer me if I need to upload the screenshot of the Launcher here in this Issue, or anywhere else.
Can someone please confirm this is still happening in 13w26a? I cannot seem to reproduce it even with the (horribly broken) texturepack of Meri Diana (You do you have 'assets' in the root of your zip but the name of the converted texturepack folder.).
I don't know if I can reproduce it for 13w26a, but I will give it a try today and will comment here again.
That texpack was originally downloaded by me that way, so I'm not the one at fault with a misplaced "assets" or anything in that original texpack }😉
Btw I don't get you what you mean by that ? - Anyways, not important for me I suppose, I just take the original texpacks.
I will also convert other 1.5 texpacks and try them out as well and will verify it crashes me on 13w24a again, before I try it out in 13w26a.
And I will use the OLD TextureEnder.jar, not the new one Dinnerbone upped - just in case he accidentially or intentionally fixed something in there that makes me not crashy }=Þ
Regards, Meri
Meri Diana: No, use the new version instead. It is not useful to test with old versions. If it is fixed in the new version then this issue will be considered resolved.
Okay, roger.
Just be sure that EVERYONE knows eventually to get rid of the old TextureEnder.jar / overwrite it with the new one.
There are still people not reading their Launchers and still asking about when Minecraft 1.6 gets released, hence why I'm not so sure if people won't keep their old TextureEnder.jar's because of not noticing there is a new one.
Not everyone has Twitter or visits mojang.com or reads the Launcher.
Anyways, I'm at it.
Laters 😉
Okay, uploading files now, several converted + original old texpacks, the outcome ingame with screenshots, crashreports and development consoles texts.
Explanation follows then here, after upload.
Regards, Meri
Crash Reports after making a world in 13w24a, leaving converted "Modern HD Texturepack" chosen as texturepack, then trying to login with 13w26a. - No crashing the game in a 13w26a game, I'm just adding these crash reports in case it could be helpful.
I couldn't crash myself in 13w26a because Minecraft didn't let me chose the Modern HD 1.5 texpack that caused my crash in 13w24a.
More uploads following.
The texturepacks were converted with the NEW TextureEnder.jar, originals + converted versions are all attached here.
I don't know if the development console texts will help, but in case, I attach them as well.
You can see the outcome of the converted texpacks in 13w26a on the screenshots.
If there are any questions left, or something I shall test out, feel free to contact me.
Kind regards, Meri
Sorry, just saw that there is another log-file that is mentioned in the last part of the development_console_01.txt - attaching now also the error-log.

Is this still a concern in the current Minecraft version? If so, please update the affected versions in order to best aid Mojang ensuring bugs are still valid in the latest releases/pre-releases.
No answer, assuming no longer an issue.