mojira.dev
MC-183309

Player reach is different for client and server when crawling

The bug

When crawling, the player can break a block 5 blocks below itself clientside, but not serverside. As such, the block appears to be broken successfully, but it immediately reappears again and doesn't drop. This happens both in Survival and Creative mode.

How to reproduce

  1. Get into crawling mode

  2. Dig a hole below you (without falling into it)
    → ❌ The fifth block seems to break successfully, but doesn't

Examples

[media]
[media]

Attachments

Comments 14

I cannot reproduce this. Could you provide a short video showcasing the issue? If possible, enable the F3 screen.

Video attached to the bug. Apologies for low FPS at the beginning; I'm on a low-end computer. I'm also on a Linux based OS. Ubuntu to be more specific. Video was recorded in singleplayer.

Provided second video with F3 screen, I completely forgot about it. Apologies.

Thanks for the videos. Was able to reproduce and can confirm.

Can confirm in 1.17.1.

4 more comments

Can confirm in 1.18 and 1.18.1 Pre-release 1.

MC-243463 has been assigned a "Mojang Priority" so this ticket should probably be resolved as a duplicate of it.

Can confirm in 1.18.1.

Can confirm in 1.18.2.

It was assigned a Mojang Priority by accident.

user-f592b

(Unassigned)

Confirmed

Normal

Player

client-side, crawling, player, reach, server-side

1.15.2, 20w19a, 1.16 Pre-release 2, 1.16 Pre-release 3, 1.16 Pre-release 5, ..., 1.18 Pre-release 1, 1.18, 1.18.1 Pre-release 1, 1.18.1, 1.18.2

22w11a

Retrieved