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MC-184553

uncontrolled chunk loading by /locate in world with structures disabled

Using /locate in a world, where structures are disabled, leades to uncontrolled loading of chunks. The value at "ServerChunkCache" went to over 70000 within minutes. Saving the world after this takes about 20 minutes, and the world gets a size of over 1 GB. Maybe an if-clause could check the settings before running the command, or by reaching a specific amount of loaded chunks the execution of the command could be interpreted as failed.

Linked issues

Comments

Rodrigo Ulloa Torres

Thanks for the report

this issue is invalid

please put only one bug report in each ticket. It is very difficult to keep track of bugs when they are not in their own tickets.

Noah Jalowski

This is just one bug report.

violine1101

Thank you for your report!
We're actually already tracking this issue in MC-126244, so I resolved and linked this ticket as a duplicate.

However, that ticket has already been resolved as Fixed. The fix will arrive in the next version or is already included in the latest development version of the game.

If you haven't already, you might like to make use of the search feature in the future to see if the issue has already been reported.

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Noah Jalowski

(Unassigned)

Unconfirmed

(Unassigned)

1.15.2

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