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MC-185312

Hoglins do not pathfind correctly

I built a Hoglin farm in my creative world. It is my design. It has 8 different partitions and 4 of them work perfectly. but the other 4 do not work as it should be. In this farm only hoglins can spawn and they should run away from warped fungi and pathfind through the middle block. There is no problem with spawning. There is also no problem with baby ones. as you can see in screenshots half of the adults do not pathfind to the middle. I have tested about 50 times. Only hoglins that in those 4 parts don't pathfind correctly. By the way, the farm is perfectly symmetrical.

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Thank you for your report!
We're tracking this issue in MC-172508, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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oh I searched about this on google but I couldn't find I'm sorry to duplicate :/ next time I will search it on this website.

you saidΒ MC-172508Β is the same report. I was checking that one instead of my report and I saw a comment on that report from

@unknown

"Please split into separate bugs with specific titles.

I cannot repro the slab one. Please verify if it is an issue in the latest snapshot."

That bug report includes all kinds of different bugs about hoglins but mine only includes "pathfinding through trapdoors" bug. As the developer said mine is split and it also affects the latest snapshot (pre-release 6).Β 

I hope it can be fixed. If I'm doing something wrong or understood something incorrectly, I'm sorry about it. I only want this bug to be fixed.Β 

Β 

Ahmet Mahmet

(Unassigned)

Unconfirmed

(Unassigned)

20w21a, 1.16 Pre-release 6

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