Hello, I'm a big fan of command-block, and I wanted to make a mini-game in minecraft, with only block commands.
What I wanted to do :
I simply wanted to make a pig run (not trivial indeed π), and I wanted to make the pig appear with the following properties:
Name: Pigy 1
Saddle: yes
Effect: Speed ββ25 (Without particles, and indefinitely)
Glowing: yes
Persistent: yes
Silent: yes
The command I used to do this :
I helped myself with a site, and I used the command below to allow me to do what I wanted to do:
Β
/summon minecraft:pig ~ ~1 ~ {CustomName:"\"Pigy 1\"",CustomNameVisible:1,PersistenceRequired:1b,CanPickUpLoot:0b,Silent:1,Invulnerable:1,Saddle:1,ActiveEffects:[{Id:1,Amplifier:25,Duration:2147483647,ShowParticles:0b}]}
Β
The command was made for version 1.14, but I looked at the properties of the pig after giving it the speed 25 effect, and the NBT values ββwere exactly the same. To tell you, I then tried to summon it up with the NBT myself, and of course, no satisfactory results.
Result of the command :
Indeed, when I execute this command in the block command which allows me to make it spawner, I only get 3 of the properties I asked for out of 5.
It actually lacks the effect of speed, and the glowing effect.
Even stranger :
I did exactly the same manipulation, but this time with the invisibility effect, and there, no problem. The mob appeared correctly, and invisible.
End :
I did not try to see if this bug was present in bedrock edition, but being a big fan of block commands, I must admit: I am sad that I cannot do this.
Please, Mojang, fix this bug for me !!!!
Good day (evening),
Flymeth
(PS: translate to french to english with google translator)
Linked issues
Comments 4
Thank you for your report!
We're tracking this issue as MC-32575, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed.
You can work around this by alternative methods:
1. Appyling the speed effect with a /effect give @e[name=Pigy]
command after spawning it
2. Modifying the attribute generic.movementSpeed
directly in the summon command. (wiki article)
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