mojira.dev

I've noticed that zombies has way better sight than before, they can see me from atleast 20 blocks away, this is very annoying and weird, I do not think it is meant to be this way, right?

I firstly experienced this bug on a server, I thought it was something with the server software so I tried to reinstall it completely, I even made a new world which was running on the server, still the same problem.
I also made a single-player world, they still could see me from very far away.
I changed gamemode and difficulty, they see me on all difficulties and even when I'm in creative mode.

The zombies also sees villagers from 20+ blocks away, so it seems like it's something wrong with their seeing distance which needs to be fixed.

Please fix this bug before releasing 1.6

Related issues

Comments

kumasasa

This is intended.

kumasasa
Riccardo Bestetti

This could be intended but it doesn't make the game more difficult, just more annoying.
Now you the time available for exploring is less than a half than before.
This change really breaks the play style of the majority of the players. Omitting that you can't explore anymore over night unarmored or with light armor, when you go out from home you find zombie hordes and lots of skeletons. In swamp biomes, a lot of them survive in the water. And if you don't have a bow or arrows (which is really frequent in the first days of the game) and you find yourself into the water among with a skeleton, you have really little hope to survive and then get back your items.
Exploring caves always result in an infinite (and I'm not exaggerating!) number of zombies spawning and tracking you. You just CAN'T get rid of them.
There is really the need of a major rebalancing of the game.
It is ok to buff mobs, but this isn't really the way to do it: they are just more annoying and the game is getting really frustrating, it isn't funny to play anymore.

kumasasa

Switch to easy or peaceful.

I like that feature.

Riccardo Bestetti

Well, you are one of the few.
Search a bit on the Minecraft Forums. Most of users are annoyed.
And btw, this also happens on easy, just scaled down, and peaceful is just too easy, there's no fun at all.
This should be a configurable feature, when you create the world.
You can't just radically change most of the mob AI in one version.

Just an example: http://www.minecraftforum.net/topic/1872524-minecraft-16-zombie-aggro-range/
This covers a lot of interesting points. In particular, post #22 looks like a good summary of all of them.
Mojang seems to care a lot about players' feedback, that is why I'm trying to point out this annoyance.

Anton Malmgren

(Unassigned)

Unconfirmed

mob, multiplayer, server

Snapshot 13w25a, Snapshot 13w25c

Retrieved