mojira.dev
MC-190454

Desync when a player rides a horse riding another mob, and that mob dies

If a horse is riding a mob, and that mob gets killed, players riding that horse get kicked off the horse client-side but not server-side.

To reproduce

  1. Run the following command:

    /summon husk ~ ~ ~ {Passengers:[{id:"minecraft:horse",Tame:1b}]}
  2. Place a block of TNT next to the husk

  3. Ignite that TNT

  4. Mount the horse

  5. When the husk dies, you get dismounted

  6. Walk away

  7. Sneak
    → ❌ You get teleported back to the horse

Video

[media]

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Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w03a.

wobst.michael

Can this still be reproduced in 21w05 or later?

violine1101

This has been fixed in 21w05a, you no longer get dismounted from the horse at all when the husk dies.

migrated

(Unassigned)

Confirmed

Low

Entities, Networking

1.16 Release Candidate 1, 1.16, 20w51a, 21w03a

21w05a

Retrieved