I have a tnt cannon that launches the player (just to add velocity) and right after the explosion it will /tp the player higher so it appears that the cannon launched very far, and i hoped to keep velocity from the explosion. however after the /tp, the player just drops.
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its a singleplayer world, and i usually get about 300fps. whats a lag? XD
Duplicate of MC-14861, please use the search function to see if your bug has already been submitted. Currently over 57% of tickets are being closed as duplicate.
i do use the search function. i looked for half an hour and could not find anything related to it, although the reason it took 30 minutes is because my network keeps having spaz attacks
That my friend, is called "lag"