Datapacks can be used to modify jigsaw pools. However, they do not affect the town centers for some reason.
I made a datapack that generates bamboo in the features and I tried to make all town centers generate as a zombie village. However, the bamboo generates but the town center remains the same.
h3. How to reproduce
Download the data pack
and add it to a new world
Find a village
/locate village
We expect to see a zombie village variant, but we get a broken village.
There are weird errors in the log:
Unknown tag: aei@78055a51
Input does not contain a key [element_type]: MapLike[{}]
Linked issues
Attachments
Comments 3
@unknown, that issue is not caused by the datapack; it's caused by using /locate on a zombie village. This report should be resolved as a duplicate of MC-202186. Also, thank you for creating this datapack because it provides an alternative way to reproduce MC-202186 without having to find seeds that have zombie villages.
Can confirm that this still affects 1.16.4 but in a different way. Using the
[media]datapack where only the village's start pools are changed to just have zombie center pieces, the first zombie village generates just fine. But after that, only the roads spawn with no buildings or center piece. Farms, haybale, some zombie villagers, and roads are the only things that spawns. Latest.log file shows some strange errors I have not seen before: https://bugs.mojang.com/secure/attachment/346355/latest.log