mojira.dev
MC-19712

Edited attributes on a bow crashed my game

---- Minecraft Crash Report ----
// My bad.

Time: 6/29/13 7:45 PM
Description: Rendering screen

java.lang.IllegalArgumentException: Modifier name cannot be empty
	at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398)
	at oq.<init>(SourceFile:31)
	at tm.a(SourceFile:94)
	at xz.D(SourceFile:580)
	at xz.a(SourceFile:471)
	at awp.a(SourceFile:188)
	at awp.a(SourceFile:168)
	at bet.b(SourceFile:718)
	at atn.S(SourceFile:685)
	at atn.d(SourceFile:618)
	at net.minecraft.client.main.Main.main(SourceFile:101)


A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------

-- Head --
Stacktrace:
	at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398)
	at oq.<init>(SourceFile:31)
	at tm.a(SourceFile:94)
	at xz.D(SourceFile:580)
	at xz.a(SourceFile:471)
	at awp.a(SourceFile:188)
	at awp.a(SourceFile:168)

-- Screen render details --
Details:
	Screen name: axa
	Mouse location: Scaled: (240, 190). Absolute: (480, 580)
	Screen size: Scaled: (640, 481). Absolute: (1280, 962). Scale factor of 2

-- Affected level --
Details:
	Level name: MpServer
	All players: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]]
	Chunk stats: MultiplayerChunkCache: 441
	Level seed: 0
	Level generator: ID 01 - flat, ver 0. Features enabled: false
	Level generator options: 
	Level spawn location: World: (-358,4,-230), Chunk: (at 10,0,10 in -23,-15; contains blocks -368,0,-240 to -353,255,-225), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
	Level time: 3031 game time, 3031 day time
	Level dimension: 0
	Level storage version: 0x00000 - Unknown?
	Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
	Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
	Forced entities: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]]
	Retry entities: 0 total; []
Stacktrace:
	at bcu.a(SourceFile:284)
	at atn.b(SourceFile:1743)
	at atn.d(SourceFile:627)
	at net.minecraft.client.main.Main.main(SourceFile:101)

-- System Details --
Details:
	Minecraft Version: 1.6.1
	Operating System: Windows 7 (x86) version 6.1
	Java Version: 1.7.0_25, Oracle Corporation
	Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
	Memory: 148058696 bytes (141 MB) / 345075712 bytes (329 MB) up to 1037959168 bytes (989 MB)
	JVM Flags: 1 total; -Xmx1G
	AABB Pool Size: 3254 (182224 bytes; 0 MB) allocated, 5 (280 bytes; 0 MB) used
	Suspicious classes: No suspicious classes found.
	IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
	Launched Version: 1.6.1
	LWJGL: 2.9.0
	OpenGL: GeForce 8600 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
	Is Modded: Probably not. Jar signature remains and client brand is untouched.
	Type: Client (map_client.txt)
	Resource Pack: Default
	Profiler Position: N/A (disabled)
	Vec3 Pool Size: 58 (3248 bytes; 0 MB) allocated, 34 (1904 bytes; 0 MB) used

I was testing one of SethBling's plugins to see what things I can change using the attribute editor. It turns out, I can't use it on a bow without the game crashing. It's the only one I've tried so far that crashes my game.
{EDIT} Never mind. Apparently it's not Minecraft's fault. I must have done something wrong when editing. Just found out about 2 others with the same problem. Something about a UUID.

Linked issues

Comments

[Bot] Spam Golem

Based on a crash report provided in this issue, I believe with high certainty that this report may be a duplicate of MC-19629. You can view all information known about this specific crash at MCX-765.

TOM H

the same is happening to me on a dimond helmit

Dylan Jackson

(Unassigned)

Unconfirmed

attributes, bow, crash

Minecraft 1.6.1

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