---- Minecraft Crash Report ----
// My bad.
Time: 6/29/13 7:45 PM
Description: Rendering screen
java.lang.IllegalArgumentException: Modifier name cannot be empty
at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398)
at oq.<init>(SourceFile:31)
at tm.a(SourceFile:94)
at xz.D(SourceFile:580)
at xz.a(SourceFile:471)
at awp.a(SourceFile:188)
at awp.a(SourceFile:168)
at bet.b(SourceFile:718)
at atn.S(SourceFile:685)
at atn.d(SourceFile:618)
at net.minecraft.client.main.Main.main(SourceFile:101)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at org.apache.commons.lang3.Validate.notEmpty(Validate.java:398)
at oq.<init>(SourceFile:31)
at tm.a(SourceFile:94)
at xz.D(SourceFile:580)
at xz.a(SourceFile:471)
at awp.a(SourceFile:188)
at awp.a(SourceFile:168)
-- Screen render details --
Details:
Screen name: axa
Mouse location: Scaled: (240, 190). Absolute: (480, 580)
Screen size: Scaled: (640, 481). Absolute: (1280, 962). Scale factor of 2
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]]
Chunk stats: MultiplayerChunkCache: 441
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-358,4,-230), Chunk: (at 10,0,10 in -23,-15; contains blocks -368,0,-240 to -353,255,-225), Region: (-1,-1; contains chunks -32,-32 to -1,-1, blocks -512,0,-512 to -1,255,-1)
Level time: 3031 game time, 3031 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 1 total; [bcx['DJinator'/0, l='MpServer', x=-349.02, y=57.62, z=-224.80]]
Retry entities: 0 total; []
Stacktrace:
at bcu.a(SourceFile:284)
at atn.b(SourceFile:1743)
at atn.d(SourceFile:627)
at net.minecraft.client.main.Main.main(SourceFile:101)
-- System Details --
Details:
Minecraft Version: 1.6.1
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 148058696 bytes (141 MB) / 345075712 bytes (329 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 3254 (182224 bytes; 0 MB) allocated, 5 (280 bytes; 0 MB) used
Suspicious classes: No suspicious classes found.
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
Launched Version: 1.6.1
LWJGL: 2.9.0
OpenGL: GeForce 8600 GT/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Probably not. Jar signature remains and client brand is untouched.
Type: Client (map_client.txt)
Resource Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: 58 (3248 bytes; 0 MB) allocated, 34 (1904 bytes; 0 MB) used
I was testing one of SethBling's plugins to see what things I can change using the attribute editor. It turns out, I can't use it on a bow without the game crashing. It's the only one I've tried so far that crashes my game.
{EDIT} Never mind. Apparently it's not Minecraft's fault. I must have done something wrong when editing. Just found out about 2 others with the same problem. Something about a UUID.
Linked issues
Comments
the same is happening to me on a dimond helmit
Based on a crash report provided in this issue, I believe with high certainty that this report may be a duplicate of MC-19629. You can view all information known about this specific crash at MCX-765.