I was playing the alpha versions to see what the game was like. I ended up noticing something strange.
If you get too far from a quadruped mob (pig, cow, sheep), your eyes will turn white.
I tested it on the latest version (1.16.2, and it’s like that too). It is a bug that has never been fixed.
Steps:
0) /time set day (day only!)
1) /summon minecraft:sheep ~ ~ ~ {NoAI:1b} (or other quadruped mob)
2) Stay as far away as possible.
3) Print your minecraft screen
4) Zoom image
[media]
herobrine attacks?
Attachments
Comments 4
It also happens to players. I believe the game's FOV code is wrong. She is applying the white effect to mobs and players.
Has the Herobrine Secret been revealed?
To reapply the effect on Steve was complicated, you must stay away from the player and position your camera in a specific position for this to happen.
More Details:
I'm using 1.16.2 vanilla (without optifine)
It seems to occur in all entities that have a black pixel next to a white pixel. (I believe it is a problem when cutting the texture when the player is too far away, or a problem with FOV.)
Or maybe it may be a problem in OpenGL when the texture is unloaded from memory. 🤔
https://en.wikipedia.org/wiki/Downscaling