mojira.dev
MC-201806

Inconsistency: Some items use block textures directly, rather than have dedicated item textures

Some blocks use item textures which are separate from the 3D render of the block they represent. However, a large amount of items still lazily use the raw block texture instead. This makes it unneccessarily difficult to texture the block and item differently as new model files need to be created, and in some cases is actually somewhat of a parity issue as Bedrock Edition has unique item textures for some of these blocks.

The fix is simple: just create duplicates of the block textures and place these in the item folders, and make the item models refer to these files instead. Further tweaking could be done to make their item textures more item-like, and possibly center them better for better visibility in the hand. Alternatively, these items could be made to have 3D item models that more closely match their block form.

Blocks which correctly use unique item textures:

  • Lantern

  • Soul Lantern

  • Campfire

  • Soul Campfire

  • Chain

  • Bell

  • Redstone Repeater

  • Redstone Comparator

  • Cake

  • Cauldron

  • Hopper

  • Flower Pot

  • Nether Sprouts

  • Sea Pickle

  • Kelp

  • Seagrass

  • Bamboo

  • Sugar Cane

  • Oak Door

  • Birch Door

  • Spruce Door

  • Jungle Door

  • Acacia Door

  • Dark Oak Door

  • Crimson Door

  • Warped Door

  • Iron Door

  • Oak Sign

  • Birch Sign

  • Spruce Sign

  • Jungle Sign

  • Acacia Sign

  • Dark Oak Sign

  • Crimson Sign

  • Warped Sign

Blocks which should be converted to have unique item textures:

  • Oak Sapling

  • Birch Sapling

  • Spruce Sapling

  • Jungle Sapling

  • Acacia Sapling

  • Dark Oak Sapling

  • Crimson Fungus

  • Warped Fungus

  • Brown Mushroom

  • Red Mushroom

  • Dandelion

  • Poppy

  • Allium

  • Azure Bluet

  • Blue Orchid

  • Oxeye Daisy

  • White Tulip

  • Pink Tulip

  • Red Tulip

  • Orange Tulip

  • Cornflower

  • Lily of the Valley

  • Wither Rose

  • Rose Bush

  • Lilac

  • Peony

  • Sunflower

  • Crimson Roots

  • Warped Roots

  • Weeping Vines

  • Twisting Vines

  • Dead Bush

  • Cobweb

  • Torch

  • Redstone Torch

  • Soul Torch

  • Lever

  • Tripwire Hook

  • Glass Pane (+ variants)

  • Iron Bars

  • Ladder

  • Rail

  • Powered Rail

  • Detector Rail

  • Activator Rail

Blocks which should be converted to have unique item textures due to parity reasons (these use a constant tint, which is completely unneccessary for an item, as the image file itself can just be directly colored instead - this is how Bedrock Edition does it currently):

  • Grass

  • Fern

  • Tall Grass

  • Large Fern

  • Vines

  • Lily Pad

Attachments

Comments

migrated
[media][media]
tryashtar

Why would they create a model system that allows for reuse of textures when appropriate, and then make redundant textures anyway? This is obviously intended

migrated

why is the lily pad not in the center of the chest hotbar

anthony cicinelli

@unknown That has nothing to do with this report. Though you can report it as a bug if one doesn't exist already.

migrated

Do note, that for all the ones that use separate texture files as item forms, they actually look different than the textures used as block form; only chains don't fit in that category. Lanterns need a different file or the chain part would be part of the item model (or it's need to create a custom model file, rather than builtin/item), seagrass needs to not be animated, and nether sprouts were moved up for visibility, the block model isn't unique, and wasn't made unique just for that change.

Avoma

Can confirm in 20w48a, although in my opinion, this is most likely intentional.

migrated

Sounds like a feature request

Avoma

Can confirm in 20w51a.

Avoma

Can confirm in 21w03a.

migrated

Saplings are intentional.

Avoma

Can confirm in 21w05b.

migrated

Affects 1.17 Pre-release 3

muzikbike

(Unassigned)

Confirmed

(Unassigned)

shared-texture-files

1.16.3, 1.16.4, 20w48a, 20w51a, 21w03a, 21w05b

Retrieved