At random times there are no sound, that then requires a restart of the launcher, to regain the sounds.
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This has happened to me since 1.4. Whenever the sound does not load a stack trace is generated saying that LWJGL could not locate the OpenAL library, and then there is sometimes a line saying that the game is switching to silent mode. Since 1.6 there is also sometimes a long (about 30 seconds) delay that ends when some kind of timer triggers and says that OpenAL took to long to load and loading was terminated.
Client>
Client> Starting up SoundSystem...
Client> Initializing LWJGL OpenAL
Client> (The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
Client> AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
Client> AL lib: (EE) MMDevApiOpenPlayback: Device init failed: 0x80004005
Client> Error in class 'LibraryLWJGLOpenAL'
Client> Unable to initialize OpenAL. Probable cause: OpenAL not supported.
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client> STACK TRACE:
Client> org.lwjgl.openal.AL.create(AL.java:151)
Client> org.lwjgl.openal.AL.create(AL.java:102)
Client> org.lwjgl.openal.AL.create(AL.java:201)
Client> paulscode.sound.libraries.LibraryLWJGLOpenAL.init(LibraryLWJGLOpenAL.java:164)
Client> paulscode.sound.SoundSystem.CommandNewLibrary(SoundSystem.java:1576)
Client> paulscode.sound.SoundSystem.CommandQueue(SoundSystem.java:2572)
Client> paulscode.sound.CommandThread.run(CommandThread.java:121)
Client> ERROR MESSAGE:
Client> Could not locate OpenAL library.
Client>
Client> Starting up SoundSystem...
Client> Switching to No Sound
Client> (Silent Mode)
Duplicate of MC-20069
I've been having the same problems, too. Whenever I try to launch the game, it starts without any sound in Silent Mode, unless I fidget with the launcher by re-opening it and launching the game until I get sound. I've checked the developer log, and the problem is with OpenAL.