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MC-20425

minecraft 1.6.1 world hangs

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single player
select world created under previous versions of minecraft

said worlds "work" for about 3 seconds before the game hangs. This only seems to be a issue with pre-existing minecraft worlds. I created a new world, and had no such issue

Client> 2013-07-01 14:01:52 [SERVER] [INFO] 2755287[/127.0.0.1:0] logged in with entity id 272 at (463.1905144845253, 73.0, -114.05654084038724)
Client> 2013-07-01 14:01:52 [SERVER] [INFO] 2755287 joined the game
Client> Setting up custom skins
Client> 2013-07-01 14:01:53 [SERVER] [INFO] Saving and pausing game...
Client> 2013-07-01 14:01:53 [SERVER] [INFO] Saving chunks for level 'Oceana'/Overworld
Client> 2013-07-01 14:01:53 [SERVER] [INFO] Saving chunks for level 'Oceana'/Nether
Client> 2013-07-01 14:01:53 [SERVER] [INFO] Saving chunks for level 'Oceana'/The End
Client> 2013-07-01 14:02:45 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 2719 to go!
Client> 2013-07-01 14:03:45 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 7158 to go!
Client> 2013-07-01 14:04:32 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 9054 to go!
Client> 2013-07-01 14:05:18 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 13288 to go!
Client> 2013-07-01 14:06:19 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 18811 to go!
Client> 2013-07-01 14:06:19 [SERVER] [INFO] Saving and pausing game...
Client> 2013-07-01 14:06:19 [SERVER] [INFO] Saving chunks for level 'Oceana'/Overworld
Client> 2013-07-01 14:06:20 [SERVER] [INFO] Saving chunks for level 'Oceana'/Nether
Client> 2013-07-01 14:06:20 [SERVER] [INFO] Saving chunks for level 'Oceana'/The End
Client> 2013-07-01 14:11:01 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 22629 to go!
Game ended with bad state (exit code -805306369)
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Confirmed.
But don't know how reproduce, was a single issue:
Left a single player world, Minecraft hangs at the main menu.
After terminating the process the same exit code was reported.

Client> 2013-07-01 22:41:25 [SERVER] [INFO] Saving and pausing game...
Client> 2013-07-01 22:41:25 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/Overworld
Client> 2013-07-01 22:41:25 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/Nether
Client> 2013-07-01 22:41:25 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/The End
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Stopping server
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Saving players
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Kumasasa left the game
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Saving worlds
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/Overworld
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/Nether
Client> 2013-07-01 22:48:07 [SERVER] [INFO] Saving chunks for level 'MojiraTest'/The End
Client> 2013-07-01 22:48:11 [CLIENT] [INFO] Connecting to localhost, 25565
Client> Setting up custom skins
Client> 2013-07-01 22:49:08 [CLIENT] [SEVERE] Reached end of stream for localhost/127.0.0.1
Game ended with bad state (exit code -805306369)

Edit: Seems to be unrelated.

The issue is the "[WARNING] Memory connection overburdened;" As the client just hangs, the longer you sit there, the bigger the to be processed number gets.

The exit code is from having to close the non-responsive client. I've tried allocating more memory via -Xmx2G command

was there some kind of world conversion going on from 1.5.2 to 1.6.1?

FYI, I would attach a world folder but the regions in the save file are over 100mb each

Client> 2013-07-01 14:46:18 [SERVER] [WARNING] Can't keep up! Did the system time change, or is the server overloaded?
Client> 2013-07-01 14:47:01 [CLIENT] [WARNING] Memory connection overburdened; after processing 2500 packets, we still have 2546 to go!

Can you upload that world to some 3rd party server and provide the link here ?

https://skydrive.live.com/redir?resid=AA0AD8B5B1BC431F!345&authkey=!AFEHSlsD6txiqZs

I've tried clearing some of the old texture pack to see if that was part of the issue but still no go on my end.

9 more comments

10.09MB - so I guess that needs a hosting service... - http://www.mediafire.com/download/3z506cg1tkhb3zr/Farty_Smarmbarf.7z

@Simon Leonard: Cannot confrm. Your world loads quite normally without any lag, hang or freeze, see screenshot.

@Kumasasa I was wondering why you wanted to see the actual world. The freeze happens on every world I have as well as every world I have played online or on the LAN. It is not dependant on the world.

Have you tried running the game for 10 minutes on a Linux 3.8 / Java with 1 GB max ram? Ten minutes at 1200x800 should be long enough to encounter a freeze.

@Simon Leonard:
Well, apparently I didn't get your issue.

This ticket is about freezing specific worlds, not every world.

Have you tried running the game for 10 minutes on a Linux 3.8 / Java with 1 GB max ram?

No, don't have a running Linux machine, but 1GB RAM is way too less for Minecraft. Minimum system requirements are 2 GB, compare http://help.mojang.com/customer/portal/articles/325948-minecraft-system-requirements

Resolved as duplicate of MC-12799

Will Meade

(Unassigned)

Confirmed

Minecraft 1.6.1

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