mojira.dev
MC-20562

singleplayer Server lag generating chunks on horse-back

quick note, this is my first post so please be nice if i have done something wrong.
riding around with the new horses/donkeys i noticed i was getting some large server lag spikes generating new chunks in singleplayer (and presumably MP as well) . i don't know if anyone else has reported this, its more of an annoyance than anything else but still....

Environment

Operating System: Windows 7 Home Premium 64-bit (6.1, Build 7601) Service Pack 1 (7601.win7sp1_gdr.130318-1533)
Processor: Intel(R) Core(TM) i7-2630QM CPU @ 2.00GHz (8 CPUs), ~2.0GHz
Memory: 8192MB RAM
Available OS Memory: 8098MB RAM
Card name: Intel(R) HD Graphics Family
Manufacturer: Intel Corporation
Chip type: Intel(R) HD Graphics Family
DAC type: Internal
Display Memory: 4065 MB
Dedicated Memory: 993 MB
Shared Memory: 3071 MB
Current Mode: 1920 x 1080 (32 bit) (60Hz)
copied and pasted from dxdiag page /\ java 7 i i think, dont know how to find out. but its 64 bit

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lag, mob, singleplayer

Minecraft 1.6, Minecraft 1.6.1

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