The Bug
When a mob own a "Silent" nbt tag, the mob can't emit sound, but it can still activate sculk sensor.
Steps to Reproduce:
Place a sculk sersor
Summon a "silent" villager beside the sculk sersor.
/summon villager ~ ~ ~ {Silent:1}
Wait for the villager walk.
-> ❌ The sculk sersor can detect the footsteps of the "silent" villager.
Otherwise, you can set the "Show subtitles" to "ON", then wait for a "silent" mob walk, there isn't "footsteps" subtitles in the bottom right corner, but it can activate sculk sensor, it not usual.
Thank you for your report!
We're tracking this issue in MC-207362, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki