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MC-209998

Sculk sensors do not detect ice being placed by Frost Walker

I would consider it as a vibration

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Comments 14

This is a feature request, not a bug.

This report is invalid as this is a feature request, as stated above. Think of it like this, if no sound is produced whilst performing an action, no vibration should be emitted either.

A block being created in the world otherwise causes a vibration. I'd consider this valid. (see also MC-207300 or MC-207277 for example)

Can confirm in 21w03a.

Can confirm in 21w14a.

4 more comments

Look at MC-214156 for a natural version that relates but is different.

can confirm in 22w07a

 

Can confirm in 1.18.2.

Can confirm in 22w14a.

As of 24w19a: Blocks frozen by Frost Walker now emit "Block Placed" vibrations (frequency 13).

Mask3D_WOLF

(Unassigned)

Confirmed

Normal

Game Events

sculk_sensor

20w51a, 21w03a, 21w05a, 21w05b, 21w06a, ..., 22w03a, 22w07a, 1.18.2, 22w14a, 22w15a

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