mojira.dev
MC-210457

Setting the worldspawn to out-of-bounds coordinates with /setworldspawn crashes the game

A few hours ago I filed MC-210408, which detailed an issue with /spawnpoint in regards to coordinates that are out of bounds. Turns out /setworldspawn is also affected by a similar issue. If a player sets the world border out of bounds, the game will instantly crash.

To reproduce it, all you have to do is do /setworldspawn ~3000000000 ~ ~ in-game.

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Comments 1

Add this to MC-210408 don't make a new report.

VideoGameSmash12

(Unassigned)

Unconfirmed

(Unassigned)

command, crash

1.16.4

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