mojira.dev
MC-211391

Damage sound plays twice if a lag spike occurs on death

The damage sound effect will play twice if a lag spike occurs when you die. The second time it plays occurs after the spike ends.

Yes, this is from the same recording as MC-211388

Linked issues

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Comments 2

[MOD] Greymagic27

Please do not duplicate your own issues.

Thank you for your report!
We're tracking this issue in MC-165963, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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Lentern

(Unassigned)

Unconfirmed

(Unassigned)

lag, sound

20w51a, 1.16.5 Release Candidate 1

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