Enderman in daylight (in plains biome). I looked at him, walked up to him, hit him with a sword. He teleported away and became non-angry. Looking at him again, which supposedly freezes them in place until you look away, he kept teleporting away before I could even catch up with him again. And after each teleport he went back to peaceful again, even though the 'angry enderman' sounds continued to play.
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No, no pumpkin.
And as far as endermen becoming peaceful - that behaviour has definitely changed. It used to be that if you aggravated an enderman, he would stay angry at you until dawn of the next day. I exploited that somewhat in a superflat game. But now they lose track of things after a single teleport, so they become unable to attack you effectively on the surface, because they'll usualy teleport a few times during a fight, and now materialising in daylight seems to instantly calm them down.
Im not sure but i think its intended. I noticed before that endermen become peaceful in daylight and just teleport away and despawn somewhere. Though the sound shouldnt play then.