The bug
sounds.json
line 15314 and 15315 uses the same sound file without any other fix.
"block.hanging_roots.break": {
"sounds": [
"block/hanging_roots/break1",
"block/hanging_roots/break2",
"block/hanging_roots/break3",
"block/hanging_roots/break3"
],
"subtitle": "subtitles.block.generic.break"
},
And the file "block/hanging_roots/break4" does exist. (hash: bee70153ba925c98b396f529806cd666ab029f4d
)
sounds.json
hash is 76b8f044a0c5584a6201d47e969f27e259ead790
In 21w05a, sounds.json
line 9060, 9064, 9076 and 9080 use the same file.
"entity.goat.ram_impact": {
"sounds": [
{
"name": "mob/goat/impact1",
"volume": 0.8
},
{
"name": "mob/goat/impact2",
"volume": 0.8
},
{
"name": "mob/goat/impact2",
"volume": 0.8
}
]
},
"entity.goat.screaming.ram_impact": {
"sounds": [
{
"name": "mob/goat/impact1",
"volume": 0.8
},
{
"name": "mob/goat/impact2",
"volume": 0.8
},
{
"name": "mob/goat/impact2",
"volume": 0.8
}
]
},
Comments 2
@unknown, just to inform you, the bug tracker isn't a discussion forum. If you wish to ask/discuss a topic, please do so on the Mojira Reddit or Mojira Discord. 😃
How do you check the game code ?