mojira.dev
MC-214283

Hanging roots break sound event uses break3 twice, excluding break4

The bug

sounds.json line 15314 and 15315 uses the same sound file without any other fix.

"block.hanging_roots.break": {
 "sounds": [
 "block/hanging_roots/break1",
 "block/hanging_roots/break2",
 "block/hanging_roots/break3",
 "block/hanging_roots/break3"
 ],
 "subtitle": "subtitles.block.generic.break"
 },

And the file "block/hanging_roots/break4" does exist. (hash: bee70153ba925c98b396f529806cd666ab029f4d)

sounds.json hash is 76b8f044a0c5584a6201d47e969f27e259ead790

 In 21w05a, sounds.json line 9060, 9064, 9076 and 9080 use the same file.

"entity.goat.ram_impact": {
    "sounds": [
      {
        "name": "mob/goat/impact1",
        "volume": 0.8
      },
      {
        "name": "mob/goat/impact2",
        "volume": 0.8
      },
      {
        "name": "mob/goat/impact2",
        "volume": 0.8
      }
    ]
  },
  "entity.goat.screaming.ram_impact": {
    "sounds": [
      {
        "name": "mob/goat/impact1",
        "volume": 0.8
      },
      {
        "name": "mob/goat/impact2",
        "volume": 0.8
      },
      {
        "name": "mob/goat/impact2",
        "volume": 0.8
      }
    ]
  },

Comments 2

How do you check the game code ?

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Snowdash

migrated

Confirmed

Normal

Sound

sounds.json

21w05b, 21w07a, 21w15a

21w19a

Retrieved