i was testing a world with the changed world height from -512 to 511, if the player moved at all the game crashed with no crash report and exit code 1, the report only had my computers specs and the version it was running on. i know its probably not meant to run with this world height but i think if it were to run decently enough and it ran well enough to work on in 21w05b that you could "play" on it not dipping below 30 fps for me a lot of cool maps could be made from it.
in the datapack file, the miny = -512 and the height=1024
After doing some more testing i am unable to create the bug on the same world same datapack
Comments 4
That's not quite how it's calculated when you add 1024 onto -512 you get 512 but that would mean the bottom buildable limit is -511 because the miny is set to -512 you must add the 1024 to -513 as -512 is part of the 1024 of buildable space, thats why it works inΒ Β 21w05bcause its in the constraints of the multiple of 16
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The maximum world height must be a multiple of 16. If you set the height of your world to 511 and not 512 that's your problem.