In 21w10a, there is a lighting anomaly that messes up the lighting/shading of far away blocks, most noticeably grass blocks.
What I expected to happen was...:
have normal lighting and rendering
What actually happened was...:
not normal lighting and rendering
Steps to Reproduce:
1. Explore the latest snapshot above-ground
2. Look at far-away blocks
Thank you for your report!
We're tracking this issue in MC-218609, so this ticket is being resolved and linked as a duplicate.
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