mojira.dev
MC-218706

Black artifcacts on grass blocks and various other transparent blocks.

There is an issue with the alpha channel of the grass_block_side_overlay in the new OpenGL implementation causing the transparent part of the image to be rendered black. I'm not sure exactly sure how this issue is caused. The issue appears to go away as you get closer and gets worse when your FOV changes while sprinting.

See screenshots in Attachments.

 

 

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violine1101

Thank you for your report!
We're tracking this issue in MC-218609, so this ticket is being resolved and linked as a duplicate.

If you would like to add a vote and any extra information to the main ticket it would be appreciated.

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marlon petti

(Unassigned)

Unconfirmed

(Unassigned)

21w10a

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