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MC-219079

World border color depends on fog color; hard to see it at night

The world border doesn't seem to render properly; or at the very least, it doesn't render well at night due to the rendering changes. Instead of a constant green-ish color while still, blue while moving, etc. like before, the world border seems to depend on the current fog color- this causes the world border to be difficult to see at night.

in the screenshots, I am testing on a floating island world set to the lush caves biome, but I'm pretty sure this bug will just as easily occur on any other world type. I set the world border to a mere 301 blocks here.

 

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Antonio Knapp

(Unassigned)

Unconfirmed

(Unassigned)

rendering, rendering-bug, world-border

21w10a

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