When looking at the top or bottom edge of a glass pane, the texture seems to cut off at 7-8 pixels instead of the whole 16 pixels of the texture.
It seems to work fine on the side edges, but fails to follow suit up & down.
I'm currently using a custom texture to highlight the point where it cuts off.
Thank you for your report!
We're resolving and linking this ticket forward as a duplicate of MC-267871, as that ticket contains more detailed information and/or has already been triaged by Mojang.
If you would like to add a vote and any extra information to the main ticket it would be appreciated.
Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support (Technical Issues) – 📧 Microsoft Support (Account Issues)
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki
-- I am a bot. This action was performed automatically! The ticket was resolved by one of our moderators, and I left this message to give more information to you.