mojira.dev
MC-224460

Bobbing when walking into a block offsets block hitbox

When the View Bobbing option is on and the player is walking into a block, the camera rises slightly. However, the hitbox of blocks stays the same, so it offsets.

E.g. in the attached image, I am presing W and looking at lower part of the orange concrete, but I am targeting the purple concrete behind (it has black border and when I left click, I break it instead of the orange concrete).

 

Steps to reproduce:

  • turn on View Bobbing in  video settings

  • place two blocks on each other

  • walk towards them

  • keep pressing W and look on the border between them

  • their hitboxes are offset

Linked issues

Attachments

Comments 2

Avoma

Duplicate of MC-159952.

Arisa Bot

Thank you for your report!
We're tracking this issue in MC-159952, so this ticket is being resolved and linked as a duplicate.

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David Blaig

(Unassigned)

Unconfirmed

(Unassigned)

21w17a

Retrieved