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MC-224679

Clouds stop rendering too close to the player in negative directions

When the render distance is set to 22 chunks or higher with fancy clouds, or 27 chunks or higher with fast clouds, you can see when clouds start and stop rendering in the negative x and z directions.

Upon closer inspection, this glitch also happens in the positive x and z directions, but is not as noticeable as it occurs at a higher distance.

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Please attach a screenshot of this occurring while the F3 debug screen is enabled.

This issue is being temporarily closed as Awaiting Response. Once the requested information has been delivered, the report will be reopened automatically.

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We're tracking this issue in MC-162713, so this ticket is being resolved and linked as a duplicate.

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aquavolts

(Unassigned)

Unconfirmed

(Unassigned)

21w17a, 21w18a

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