mojira.dev
MC-225960

Java 16-OpenGL 3.2 bad fps

since the java 16 update is released the fps is terrible even when I put the render distance on 2 chunks the fps is still bad.
before java 16 I was playing with 70 to 150 fps but now I'm playing with just 2 to 20 fps

Update: after the 1.17 pre release the fps got better but not as good as before now I'm playing with 15 to 40 FPS and when I enter a cave my FPS goes to 25 to 60 FPS.

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Nate Johnson

You Probably have a bad PC

carl nayer

But a bad pc wont get 70 to 150 fps

Snapshot

he meets the requirements

i think itΒ΄s java

carl nayer

Then what am I supposed to do???

My java version is up to date

Β 

Steve Hsu

@Nate Johnson, I agree that the absolute FPS by itself doesn't indicate a problem, but the OP is telling us about a drastic decrease in FPS.

Just out of curiosity, is your framerate also bad with Java 16 in 21w18a and earlier? (If it is, then we know that the problem is with the migration to Java 16 and not something specific in snapshot 21w19a and later.)

edit: I originally wrote 20w18a/20w19a instead of 21w18a/21w19a

carl nayer

Yeah, It is from 21w18a

Β edit: but the 21w18a did not have java 16 but the fps is still bad in it but with 21w17a, 21w16a, etc the game was running good

Avoma

Duplicate ofΒ MC-219639.

Arisa Bot

Thank you for your report!
We're tracking this issue in MC-219639, so this ticket is being resolved and linked as a duplicate.

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carl nayer

(Unassigned)

Unconfirmed

(Unassigned)

21w20a, 1.17 Pre-release 1

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