mojira.dev
MC-226505

Goat's long jump is not affected by the jump boost effect

The Bug:

Goat's long jump is not affected by the jump boost effect.

Steps to Reproduce:

  • Build a line of blocks in the air, with a powder snow block in the middle.

  • Alter the goat's data through the use of the following command, so that it performs a long jump:

/execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1
  • → ✔  Notice how the goat performs a long jump. Take note of how high it jumps.

  • Effect the goat with jump boost through the use of the following command:

/effect give @e[type=goat,limit=1,sort=nearest] minecraft:jump_boost 100 3
  • Alter the goat's data once again through the use of the following command, so that it performs a long jump:

/execute as @e[type=minecraft:goat,limit=1,sort=nearest] run data modify entity @s Brain.memories."minecraft:long_jump_cooling_down".value set value 1
  • → ❌  Notice how the goat did not jump any higher than it previously did, despite having the jump boost effect active.

Linked issues

Attachments

Comments 1

This issue has been fixed in 1.17.1 Pre-release 1.

Avoma

(Unassigned)

Confirmed

Low

Mob behaviour

1.17 Pre-release 1, 1.17 Pre-release 3, 1.17 Pre-release 4, 1.17 Pre-release 5, 1.17 Release Candidate 1, 1.17 Release Candidate 2, 1.17

1.17.1 Pre-release 1

Retrieved