Due to the new way Glowsquids now spawn in caves its causing issues where spawned zombies pick up the ink sacs and are therefore not despawning. I came across a cave that had around 50 zombies each holding an ink sac. Unfortunately i had to kill them all due to some lag it was causing so no screenshot of that situation but i found more today. This is on a snapshot server ive been running since 1.16 snapshots. Its Java 16 etc etc
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Works as intended, zombies should be able to pick up items.

I know thats how its intended in previous versions but with glowsquids dying on the edges of water and dropping their items this causes a ton of zombies walking around unable to be despawned hence why it causes lag.

I've been having this issue too! Ran into a cave near my base with 20 zombies all holding glow ink sacs. Definitely something that needs to be fixed before it breaks peoples games.

Related to MC-197179