mojira.dev
MC-227409

Vanilla Minecraft Hardcore multiplayer can respawn after death

In vanilla Minecraft server you can respawn in hardcore mode whenever you want.

Steps to reproduce:

1. Die

2. Go to spectator

3. Disconnect

4. Reconnect and you alive again with no inventory, just as in survival.

Attached a past live stream (hungarian, sorry for that, but you can see how to reproduce it)

https://www.twitch.tv/videos/1044505007?t=3h50m19s

Comments 5

Cannot reproduce on a Minehut server, maybe works on some other non Mojang server

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But i don’t know how the bug would even work, gamemode is included in player data and it should be the same after the player disconnects

Thank you for your report!
However, this issue is Invalid.

Your game, launcher or server is modified.
If you can reproduce the issue in a vanilla environment, please recreate the issue.

  • Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.

  • Any plugin issues need to be addressed to the creator of the plugin or resource pack.

  • If you have problems on large servers, such as The Hive and Hypixel, please contact them first as they run modified server software.

Quick Links:
πŸ““ Bug Tracker Guidelines – πŸ’¬ Community Support – πŸ“§ Mojang Support
πŸ““ Project Summary – ✍️ Feedback and Suggestions – πŸ“– Game Wiki

I was using the standard Minecraft Launcher, and the standard Minecraft server provided by mojang. No further modifications done by me, no plugins, nothing. The client is the standard minecraft client, unmodified, only using the CavesAndCliffs datapack what also provided by Mojang. Not a large server, only a private dedicated server for 2 people, me and my friend.

Oh, I was testing Paper in this clip, but tested with vanilla also. I want to reopen the issue, as this is not resolved, and invalid. Same happens in vanilla also.

Tested again, cannot reproduce either, works now, for some unknown reason.

Maybe I was generated the world before the server.properties was exist and set to hardcore, then it kept the playerdata also on server side, even if I generated a new map.

So I setted up a server.properties BEFORE started even a minecraft server, not after, then works fine.

Sorry for my incovenience.

Can be closed now.

Sandor Fodor

(Unassigned)

Unconfirmed

(Unassigned)

1.16.5, 1.17 Release Candidate 1

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