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MC-228214

Axolots don't spawn correctly.

This axolot spawns naturaly there.

 

The problem on this is that it takes the waterfall as a 5 blocks high water source and the stone blocks above them as the expecific neads for it to spawns, witch makes sense to the algorithm but really is not logical.

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Duplicate of MC-222302 which was later resolved as "Works As Intended".

Duplicate of MC-222302 which was later resolved as "Works As Intended".

Thank you for your report!
We're tracking this issue in MC-222302, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

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Thank you for your report!
We're tracking this issue in MC-222302, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.

If you haven't already, you might like to make use of the search feature to see if the issue has already been mentioned.

Quick Links:
📓 Bug Tracker Guidelines – 💬 Community Support – 📧 Mojang Support
📓 Project Summary – ✍️ Feedback and Suggestions – 📖 Game Wiki

Ekaitz

(Unassigned)

Unconfirmed

(Unassigned)

axolots, mobspawn

1.17

Retrieved