mojira.dev
MC-22837

Large time delays when trying to run

Unlike in previous versions of Minecraft (1.5.2 etc), when playing on servers that you have bad lag, running can take upto 2 seconds (or more, depending on ping) to actually 'start running'. This becomes quite annoying for things like parkour, or PvP maps.

This also contributes towards players getting slingshotted through the air (in some cases, 20 blocks or more). This can occur when a server is unresponsive, a player tries to begin to run, and then gets teleported to a alternate dimension.

Linked issues

Comments 1

Duplicate of MC-16761, please use the search function to see if your bug has already been submitted. Currently over 58% of tickets are being closed as duplicate.

James Lonie

(Unassigned)

Unconfirmed

movement, running

Minecraft 1.6.1

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