Zombie villager was cured and changed to a mason. Immediately traded until mason was rank 2, and sold stone until unable to trade at a rate of 13 stone :1 emerald.
Waited for rank up to happen then sold diorite until he ranked up to master.Β
Night passed. Trade was changed to a rate of 29 stone : 1 emerald. proceeded to trade to see if it would continue. I ran out of stone (I did not max out the trade). Logged in this morning and now the trade was at a rate of 41 stone : 1 emerald.
I understand there is supposed to be inflation on frequent trades, however I have never had nearly this much after far more trading of the same type.
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I strongly disagree resolving this ticket. In fact I noted the intended behavior that you are pointing me at in my description. I have a good deal of experience with using masons strictly for stone trading, and it does not ever jump by more than double after a single restock. Not to mention this is a cured villager. Please reconsider marking it as a duplicate without acknowledging the difference that I am pointing out. It is not "an extended period of time" as used in the ticket that you linked me to. I cured him, traded, then he more than doubled is price. That's not normal, norΒ was it a long time frame.
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Use other trades too. Only using a single trade too often causes the villager to raise its prices for that particular trade.
Thank you for your report!
We're tracking this issue in MC-146373, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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