mojira.dev
MC-229307

Blockzählung unterschiedlich in spiel und PlayerMoveEvent

The block counter in the game counts the blocks differently than the one in the PlayerMoveEvent. It seems to affect all axes. It's not that bad, but until I noticed it, it took me quite a bit of time.

What I expected to happen was...:
That both count the same, in the best case:
3, 2, 1, 0, -1, -2, -3

What actually happened was...:
in Game: 3, 2, ,1, 0, -0, -1, -2, -3
in PlayerMoveEvent: 3, 2, 1, 0, -1, -2, -3

Steps to Reproduce:
1. Start game, move around the 0 point
2. Get PlayerMoveEvent and display X, Y or Z
3. Compare both and find that they do not count the same

Attachments

Comments 1

Thank you for your report!
However, this issue is Invalid.

Your game, launcher or server is modified (You are using Spigot).
If you can reproduce the issue in a vanilla environment, please recreate the issue.

  • Any non-standard client/server/launcher build needs to be taken up with the appropriate team, not Mojang.

  • Any plugin issues need to be addressed to the creator of the plugin or resource pack.

  • If you have problems on large servers, such as The Hive and Hypixel, please contact them first as they run modified server software.

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Rudolf Heppner

(Unassigned)

Unconfirmed

1.17

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