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MC-231557

Falling blocks don't change appearance with BlockState

When summoning a falling block with command no.1 everything seems to work as intended, and a falling red wool block appears (time set to -9999999 in order to keep it from dying).

/summon minecraft:falling_block ~ ~ ~ {NoGravity:1b,Time:-9999999,BlockState:{Name:"minecraft:red_wool"}}

However when using the data command in order to change the Block State, the block model doesn't change even though the Block State is now changed.

/data merge entity @e[sort=nearest,limit=1,type=falling_block] {BlockState:{Name:"minecraft:blue_wool"}}

Fixes itself when relogging

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Duplicate ofΒ MC-72849Β which was later marked as "Won't Fix". See the duplicated link for further details.

Thank you for your report!
We're tracking this issue as MC-72849, so this ticket is being resolved and linked as a duplicate.

That ticket has already been resolved as Won't Fix, which means this is considered a bug but won't be fixed. The description of that ticket or the comments might explain the rationale. Please do not leave a comment on the linked ticket.

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Hellogaming

(Unassigned)

Unconfirmed

(Unassigned)

1.17.1

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