When zombifying a villager, if their prices are already at their minimum, the prices will increase after being cured.
To reproduce
1- Find a villager with trades
2- Zombify and cure it until its trades are at their minimum (1 emerald per trade)
3- Zombify and cure it once again
The trade prices should have gone up and no longer be their minimum.
I just experienced this with a novice librarian. After 4 cures, its paper and enchanted book trades were all at their minimum. I cured it once again just in case a locked trade was not at its minimum only to find that its trades had jumped to 18 papers per emerald and 24 emeralds per book. Between zombifications, I did not do anything that would normally raise trade prices, such as harming villagers. This really hurts profits and isn't the first time I experience this. I have not yet tried zombifying and curing it once again.
I am playing vanilla on a singleplayer survival world without datapacks that should alter villager behavior.
Thank you for your report!
We're tracking this issue in MC-146373, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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