pointed dripstone blocks will still drop an item when falling, even if the gamerule "DoTileDrops" is false.
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So do other falling blocks when they break, because it's not a block anymore, it's an entity. As such it follows the entity drops gamerule.
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We're tracking this issue in MC-208062, so this ticket is being resolved and linked as a duplicate.
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Can confirm, it drops an item when the pointed dripstone hits the ground instead of being broken by a player.