The Bug:
Icebergs can overlap villages.
Here is an example:
Version: 1.19.3
Seed: -2055074493936140863
Coordinates: /execute in minecraft:overworld run tp @s 49862.28 63.00 698.47 121.05 -0.95
Steps to Reproduce:
Generate a world with the seed provided above and teleport to the given coordinates.
Look closely at the nearby icebergs and the generation of the village.
Take note as to whether or not icebergs can overlap villages.
Observed Behavior:
Icebergs can overlap villages.
Expected Behavior:
Icebergs would not be able to overlap villages.
Linked issues
is duplicated by 1
Attachments
Comments 13
I am also able to confirm this. Just in case the provided information isn't enough, here are some extra details.
The Bug:
Icebergs can occasionally generate over villages.
Steps to Reproduce:
Enter the following seed and coordinates.
Seed: -2039416216751533392
Coordinates: /execute in minecraft:overworld run tp @s -320.41 69.64 1.70 47.20 18.19
→ ❌ Notice how icebergs can occasionally generate over villages.
Expected Behavior:
The expected behavior would be that icebergs cannot generate over villages.
Can confirm for 21w41a see my below-comment on: MC-238903
Can confirm in 1.18.2.
[media]Version: 1.18.2
Seed: 381794235707411822
Coordinates: /execute in minecraft:overworld run tp @s -1361 63 1724 -41 -10
Can confirm in 1.19.2.
Version: 1.19.2
Seed: -2055074493936140863
Coordinates: /execute in minecraft:overworld run tp @s 49863.32 68.04 698.38 -243.60 22.75
Confirmed. Game ouput:
Villager bld['Villager'/100, l='ServerLevel[test5]', x=-333.63, y=65.00, z=16.72] died, message: 'Villager suffocated in a wall'
Villager bld['Villager'/116, l='ServerLevel[test5]', x=-350.72, y=65.00, z=9.37] died, message: 'Villager suffocated in a wall'