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MC-237755

New sprinting mechanism causes permanent sprinting and un-sprinting at specific angles

Holding down sprint key while walking alongside a wall facing into the wall at an angle between around 6 and 7 degrees causes the player to continuously start sprinting and then immediatly stop sprinting. This results in the FOV changing multiple times per second, which is unpleasant to watch.
If the angle is larger, the player keeps walking. If the angle is small enough, the player keeps sprinting, which is part of the new feature.

Comments 1

Would MC-238587 happen to describe your issue? If not, please provide some screenshots/videos of this problem occurring whilst the F3 debug screen is enabled.

JMaximusIX

(Unassigned)

Unconfirmed

(Unassigned)

21w38a

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