World generation takes longer than usual, player then spawns in water.
Game seed: -9163649036713382263
Log output:
[...]
[17:16:21] [Render thread/INFO]: Reloading ResourceManager: Default
[17:16:21] [Render thread/INFO]: Loaded 7 recipes
[17:16:21] [Render thread/INFO]: Loaded 1141 advancements
[17:16:21] [Render thread/INFO]: Environment: authHost='https://authserver.mojang.com', accountsHost='https://api.mojang.com', sessionHost='https://sessionserver.mojang.com', servicesHost='https://api.minecraftservices.com', name='PROD'
[17:16:21] [Server thread/INFO]: Starting integrated minecraft server version 21w41a
[17:16:21] [Server thread/INFO]: Generating keypair
[17:16:21] [Server thread/WARN]: Unable to find spawn biome
[17:18:26] [Server thread/INFO]: Preparing start region for dimension minecraft:overworld
[17:18:26] [Render thread/INFO]: Time elapsed: 44 ms
[17:18:26] [Server thread/INFO]: Changing view distance to 12, from 10
[17:18:26] [Server thread/INFO]: Changing simulation distance to 12, from 0
[17:18:26] [Server thread/INFO]: jugyhead[local:E:eabe4d00] logged in with entity id 40549 at (8.5, 65.0, 8.5)
[17:18:26] [Server thread/INFO]: jugyhead joined the game
[17:18:27] [Render thread/INFO]: Loaded 0 advancements
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Comments


Thank you for your report!
We're tracking this issue in MC-142883, so this ticket is being resolved and linked as a duplicate.
That ticket has already been resolved as working as intended, which means this is not considered a bug and won't be fixed. Please do not leave a comment on the linked ticket.
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Duplicate of MC-142883, resolved as "Works As Intended".