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MC-239895

Glowsquid spawn regardless of light level

Expected Behaviour: Glowsquid should only spawn in complete darkness. Any light level greater than 0 should prevent glowsquid spawning

Observed Behaviour: Regardless of lighting added or light level, glowsquid are capable of spawning. Tested with sea lanterns, glowstone and daylight. 

To replicate: Find or construct area meeting conditions for glowsquid spawn. Light area as wished. Glowsquid will spawn.

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Works as intended, glow squids can spawn in any area below Y-30, so a flat world causes glow squids to spawn there, which is also why slimes spawn so frequently in flat worlds.

21w40 is the only documented change to glowsquid spawn since 1.17 Pre-release 3, at least that i can find. The notes for 21w40 only specifies a spawn depth change to y=30, so all other spawning behaviour should still be intact. Certainly no changes to the light level condition are documented. 

Specifically the full spawning conditions should be in water, below y=30, in complete darkness and not more than 5 blocks above a block with the base_stone_overworld tag. If the light condition was changed, and this intended for 1.18, that change needs to be documented.

 

 

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